Chapter 0538: The Cunning of the Undead

The raging sea of fire finally died down, after all, there was not much to burn in the small mountain village.

When the two wizards appeared in the smoke of the fire against the backdrop of the bright moon, the scene was already a mess, and it was almost difficult to imagine what it was like before.

Riding on a broomstick, looking down slightly at the sparkling and smoky scene beneath their feet, the two wizards' eyes involuntarily fell on a certain hunter who had passed out in the scorched rubble.

There is a live mouth!

The two immediately swooped down.

When Maiwen woke up from his coma and saw the two wizards standing in front of him, he couldn't help but kneel in front of them in surprise, and shouted in a sad voice: "Master Wizard, you have to help us avenge us!" ”

The leading wizard took a step back, dodging Orion's filthy hands that were grabbing at the corners of his robes. It could be seen that the hunter had been rummaging and digging in the fire for a long time with his bare hands, and his hands were burned black, and there were bean-sized bubbles and blood scars everywhere, and his body was also covered with carbon residue and ash from the burning of wood.

Seeing that Orion was already a little incoherent, the wizard snorted coldly, took out a handful of powder from his waist pouch and sprinkled it on Maiwen's face, and then snapped his fingers lightly. So, the hunter, whose face had been full of anticipation one moment, fell silent the next, all expressions on his face vanished without a trace, and his eyes of resentment that burned with fire became dim.

Maiwen's whole person is like a marionette of Mune, who only knows how to answer the other party's questions mechanically, and has no other expressions and movements.

Headless Horsemann? Riding a horse?

Half an hour later, some of the conclusions reached by the repeated questions made both wizards a little incredulous. However, when one thinks of the information of the Wizards' Guild's urgent notice, it is not surprising that the intruder has such an unbelievable method. Especially after asking where the undead knight was, the two wizards looked at each other a little. It's Lakar City, which is guarded by the 7th-order wizard Lord Nephis, and the enemy dares to go there and throw himself into the net?

Regardless, however, the enemy's whereabouts have finally been confirmed, and this credit will surely be rewarded handsomely from the Wizarding Guild. The thought that those long-coveted books were finally available brought a smile to the faces of both wizards.

With another snap of his fingers, the sluggish-looking Orion Maiwen fell soft on the spot, and inexplicably began to fall asleep.

The powder used by the leading wizard is too domineering, and whether this hunter can break free from it on his own is not a matter of concern to them at all. Even if a wizard arrives in the future, it is almost impossible to ask anything from Orion's mouth. So the two wizards only deliberated briefly, and after leaving a brief vague message in place, they once again stepped on their broomsticks and chased in the direction of the enemy's escape.

Unfortunately, what the two of them didn't know was that even after they left, an inconspicuous pentagram on the right leg of the hunter was still running faintly. And in a certain mountain forest hundreds of miles away, the headless horseman Serti looked back at his own path and muttered, "Two wizards." One is 3rd order, one is 4th order, even these two rookies dare to chase me, it's really looking for death! ”

Judging by the teleprobing just now and some of the scenes extracted from that Orion's mind, the wizards of this world distinguish wizard levels according to the level of witchcraft they can perform. The so-called first-order wizard is a guy who can flexibly unleash first-order witchcraft, and if measured by the level of the Klein Continent, it is a second-order mage.

So the two wizards chasing behind him were actually at the level of a level 6 mage and an level 8 mage.

Such a level was not placed in Selti's eyes at all, but the 7th order (level 14) wizard Nephis in their mouth needed to be careful. You may not be afraid of going it alone, but if you want to be trapped somewhere by the other party, it will be a big deal. So the rest of the itinerary still needs to be thought through.

According to the prior orders of the Lord Juggernaut, at the beginning of the invasion, they tried to gather together as much as possible while hiding their identities. It's a pity that the process of passing through the plane hole was too dangerous, and it was almost stirred into flesh by the space fragments like the drum knife array, which also led the invasion team to fall completely involuntarily, and it was impossible to distinguish the whereabouts of their teammates at all. If you want to get together again, it's a bit difficult.

Celti took out the crystal ball from the storage ring, and with the input of dead air, several pre-set points of light appeared on it, but they were all dim, and it was impossible to detect the direction and location of his partner. It seems that it is still too far away!

In this way, the only way to get general information about your teammates is to use the communication channels of the local natives. However, it must be only those high-level wizards who can fully grasp the approximate location of the intruder's fall, and it seems that they can only take some risks if they want to obtain this information.

The decision was made, and a grim smile appeared on the pale face of Celti's rancid cheese, urging the undead dark horse to spark all the way into the distance in the woods.

……

In a hidden col on the edge of the foothills, at the mouth of a deep, dark cave.

The two wizards lay on the grass, silently surveying the cave in front of them. Tracking all the way, the other party did not deliberately hide his whereabouts, and the rich negative energy breath was that the harsh mountain wind could not blow away for a while. And in front of this cave, the scorching horse's hoof prints are even more dazzling, extending all the way to the interior of the cave.

Could it be that the undead are resting in it?

Although the undead are not tired, when the death energy in the body is consumed too much, they also need to find a cold and damp place to absorb some negative energy from the heavens and the earth. These basic common senses have long been mastered as a qualified wizard. If it weren't for the Wizarding Association's strict prohibition on wizards from creating and cultivating undead creatures, I'm afraid the two of them would also have some undead minions.

Should I report it now or go in and make sure it's true? The two wizards hesitated.

As sentinels sent by the Wizarding Association, there are still ten wizards of their rank in the entire Thunder Mountain Range, all of whom are peripheral wizards who come for the high rewards promised by the Wizarding Association. Therefore, the news they send back is directly related to the level of rewards they can receive, so while striving to be the first, some necessary confirmation work is also essential. If the undead weren't there, their rewards would be greatly reduced, and they might even provoke the wrath of the high-ranking wizards.

The two glanced at each other, understood each other's intentions, and couldn't help but start using their means at the same time.

That fourth-order wizard was obviously bold, and a handful of powder was thrown on him, and he disappeared inexplicably on the spot in the blink of an eye, and only the traces of grass that passed down slightly could vaguely judge his location. He actually relied on the invisibility powder and planned to go in and investigate it himself.

After another wizard quietly cast a quick spell, a green phantom light shot up the treetops, hitting a kingfisher that swept overhead. Immediately, the bird struggled only a few times before completely falling into the wizard's grasp.

The third-order wizard controlled the small and nimble kingfisher to hover slightly and secretly flew close to the cave, and after probing his head, he finally jumped in. And behind the kingfisher, the invisible wizard also followed silently.

When a man and a bird disappeared into the dark hole, and the third-order wizard was preoccupied with controlling the bird's every move, the ground behind the wizard rolled silently. Under the push of the mud waves, a headless black-armored knight slowly rose from it.

Although the mind of the third-order wizard was involved in the distance, the strong aura of death that suddenly emerged from his side still made him can't help but shiver. No sooner had the mind retreated than a finger stained with dirt and a gray breath of death had stabbed the back of the wizard's neck.

The gushing death qi eroded the contaminated flesh and blood in an instant, and the body of the third-order wizard suddenly turned into dry bones at a speed visible to the naked eye, scattered all over the ground.

For the third-order wizard to kill with one blow, the headless horseman Celti did not have the slightest joy, drew the long sword at his waist with his backhand, and threw it violently at a pine tree not far away.

There was a muffled sound of piercing the roux, the pine wood vanished, and a guy in wizard's robe stumbled back a few steps, and an exaggerated sword passed through his chest.

Looking at his appearance and clothing, as well as the pitch-black blood hole on the back of his neck, he was the third-order wizard who should have died a long time ago.

If it weren't for the undead's natural sensitivity to anger, coupled with the fact that the other party already had some death breath attached to it, I am afraid that the headless horseman Celti would have escaped by the other party without checking it.

Of course, the other party's protection is so weak, and it is also related to the fact that they did not deploy their shields in order not to alarm the undead, otherwise as long as they were slightly hindered, they would be able to come up with more than a dozen unexpected treacherous witchcraft to avoid the enemy's fatal blow.

At the same moment, a wave of dead air also exploded from the cave that was not deep and wide, and a desolate figure with a scorched body and a body wrapped in dead air staggered out of it. However, at this time, the headless horseman's majestic body had already blocked the narrow hole, completely cutting off the opponent's back road.

When his life was threatened, this fourth-order wizard also burst out with strong combat power. A series of lightning, fireballs, and ice arrows rained down on the undead who stood in their way, mixed with some vines and plants that swelled in the wind when they landed.

But he couldn't continue to struggle, and a gray ray suddenly shot out from the dark cavern behind him and hit him, causing his body to freeze suddenly, and then his eyes fell to a daze.

The "Death Gaze" comes from the head of the Headless Horsemann hanging from the Black Saddle of the Undead.

This kind of headless horseman's innate skill is by no means something that a mid-level wizard can directly bear, so he was directly killed on the spot by this instant death spell.

The undead black horse slowly stepped out of the darkness with graceful steps, and the Headless Horseman Celti turned on his horse and rested his head on his neck again, which prompted his crotch companion to rise into the air and continue to run into the distance.

(l~1`x*>+``+