Chapter 0784: Vampire Swarm
readx;?This is a tough Bloodline spellcaster!
This is Vikmman's pertinent assessment of the female bloodmancer Hera. Pen, fun, and www.biquge.info
Since the appearance of this sorceress, the shards of thought spilled by the surrounding vampires have decreased dramatically, and it is difficult for the Mind Flayer to use "mind perception" to obtain their next move. However, the mental alarm formed by "hostile detection" sounded again and again.
A bunch of young guys who have just come of age also want to hand their claws on an old Mind Flayer? Wickman smiled grimly.
In the world of Mind Flayer, those below level 5 are all early children and dare not leave the lair at all. Only when they reach level 6-10 will they become spirit-absorbing monsters, which is considered a low-level form in their group. Level 11-15, basically adult, can be called a mind snatcher, and also has the strength to travel around the underground world to find and collect soul slaves. Only those who are above level 16 can be considered fully adult, and those with higher ranks can also become Mind Flayer Elders.
As long as they wish, a Mind Flayer Elder can lead some of the Mind Flayer and Spirit Suckers he has recruited to leave their original lair and find a new suitable location to build a nest. This kind of nest splitting behavior is also the basic way for the Mind Flayer race to continue to expand outward.
And the level 18 Wickman is an authentic Mind Flayer Elder, and his entire strength is also the strongest in the lair where it is located, otherwise he would not have been chosen by the mastermind as a forerunner to track the treasure thief all the way to the surface world.
In fact, in terms of their attitude and enthusiasm for knowledge, the Mind Flayer is enough to be called a model among the weird. For a city of mind snatchers, as long as you claim to have come with knowledge, they will abandon the universal principle of not approaching the living, and give you the green light. However, if the knowledge you provide is false or outdated, then the Mind Flayers who have been deceived will also tell you what horror is with their own unique enthusiasm.
Legend has it that in some of the Mind Flayer cities underground, there are some strange surface mages who live in seclusion.
It's not ridiculous that a guy who is considered a delicacy by the Mind Flayer lives among them. As long as you can contribute enough knowledge that even the Mind Flayer has not mastered, then you will be able to gain the power to survive in the City of the Mind Flayer, and there will be no more trouble for you from any Mind Flayer and Spirit Flayer.
Of course, don't expect them to treat you as one of them.
Therefore, many evil mages or lichs or mage guild traitors who can't get along on the surface will try their best to settle down in the city of the Mind Flayer, and be protected by the Mind Flayer in disguise.
Such a Mind Flayer survival rule creates an obvious fact.
Any Mind Flayer who dares to step out of the dark region and walk out is a terrible guy with extremely strong strength. If extra-physical factors such as magic gear, scrolls, potions, wands, and magic towers are deducted, it would be as easy for a Mind Flayer above level 16 to take down two or three human spellcasters of the same rank as drinking water.
The main reason for this is that most of the Mind Flayer's psychic abilities are instantaneous, and only a few of them require continuous guidance. As a result, they don't require spell spells, gesture guidance, or casting materials to attack. Therefore, when a human mage is still slowly chanting and casting spells, it has already covered its opponent with overwhelming psionic magic.
Of course, there is also a very important reason that the major races do not have sufficient excavation and research of the mind, so there are very few spells that can protect the mind. This leads to the fact that a great ** master who has not prepared a spiritual barrier or spiritual protection in advance may be attacked by the Mind Snatcher Demon in the face of the spiritual sea and become a spiritual slave controlled by the other party at will.
It is this superposition of advantages that makes Vicman, the Mind Flayer, disdain the vampire in front of him.
A group of little ones who have not yet crossed level 15 at an average level, except for a few Bloodline casters who have reached level 16 or 17, the rest are toddlers babbling in front of it.
Both sides are ruthless characters, and when peace is not perceived from the other, a sudden outbreak of battle begins.
With the piercing scream of the blood warlock Hera, the high-level vampires who were still in a retreating state just now immediately rushed forward at a speed of lightning speed. High-level vampires were found in every angle, from the ground to the sky, and as soon as they made a move, they blocked off all possible escape spaces around the Mind Flayer.
But does the Mind Flayer need to escape?
Watching the battle between the Mind Flayer and the Church of Justice just now, I just felt that its skills were very weird and fast, and its penetrating power was very strong, but the rest didn't notice too much. But as soon as they took it personally, the vampires immediately realized what it meant to be devastating.
It's a pity that it was himself who was destroyed......
Vicman, the Mind Flayer, froze in place, and an invisible razor-like psychic shockwave struck outward in the shape of a sharp cone. Everywhere they passed, the walls collapsed, the houses collapsed, and the masonry shattered. Not even hard stone can compete with the Mind Flayer's psychic abilities, so how can the vampire's thin body withstand an attack of this intensity?
The bodies of the two vampires who were swept away by the psychic shockwave froze in mid-air, and the invisible but tangible psychic abilities completely distorted and crumpled the void around them, and even their bodies were ravaged with them. The paralyzing power of the psychic ability made them powerless to break free, and they could only watch as their bodies were crumpled into flesh by a pair of large invisible hands, and then sprayed farther away with the splatters of rubble.
These are two level 12 high-level vampires! is usually a small boss with a high rank, but in this kind of high-end battlefield, he is not even qualified cannon fodder. No, their sacrifice wasn't in vain, at least in the three minutes it took to clean up the Mind Flayer, four or five high-level vampires had already rushed to Vikmman's side.
Transparent walls of force fields are layered on top of each other, blocking all vampires' melee attacks. Wickman's condensed force field protects a solid barrier of holy light comparable to that of a great knight, enough to sustain the swift attacks of this group of vampires. And such a long time is enough for Wickman to slowly sweep away all the attackers around him.
All the vampires were terrified, and whenever they saw the Mind Flayer's octopus-like tentacles pointing to their side, they flew in a panic to dodge. In this kind of life-and-death situation, as long as you hesitate a little, wait until you find that the void around you is beginning to distort and deform before dodging, then it will be too late!
Hera flew around the periphery with three high-level blood warlocks, and every moment a series of blood-red balls of light were thrown at the Mind Flayer. It is either the "Dispersion Technique" that dissolves the force field protection, or the "Dissociation Technique" that disintegrates all the formed matter, and the blood blessing that increases the flight speed of the vampire is indispensable for a moment.
With these means, although the vampires are still suffering casualties, the Mind Flayer wants to kill all directions, and the idea of crazy slaughter has failed.
And at the same time that more than twenty vampires sacrificed their lives to entangle the Mind Flayer, under the inspiration of Hera's blood clan, more vampires rushed out of the hideouts of Hans City and quickly approached the battlefield.
Vicman, the Mind Flayer who was fighting hard, also turned pale.
Damn, why are there so many? The rough number had exceeded hundred, and in the distance, there were hostile points of light rushing into its spiritual perception one after another.
Is this still a human city? With so many vampires lurking around him, has the ruler of this city been infiltrated by vampires?
For a while, Wickman was a little angry!
yes, if all these damn vampires were lined up, it would take a lot of effort for Wickman to kill them one by one. If he really rushes up, Wickman will be upgraded by one level, and I am afraid he will not be able to withstand the other party's crazy assault.
In this case, once the external defense is breached, even the legendary Soul Eater is afraid that it will have to shed its skin if it does not die.
I'm here to hunt down that treasure thief, what are you fighting with this group of inexplicable vampires? It's time to shift!
Instantly thought of a reason for himself, and the Mind Flayer Wickman had the slightest intention of retreating.
Although he was ready to withdraw, the attack firepower of Vicman, the Mind Flayer, became more and more ferocious.
A large Tier 7 "Overclocking Detonation" can sweep through all enemies within a 30-meter radius of the perimeter. Vampires within 10 meters will explode into blood balls, and between 10 meters and 30 meters will also take different damage depending on the distance, which is simply a map cannon!
And the Tier 6 "Time Acceleration" allows the Mind Flayer to pour more and crazier abilities in just four or five minutes.
As for "Mind Crushing" and "Mind Crushing", they are super useful monolithic psionic spells. Any vampire who is about to breach its force field defenses will be frozen in place by these two abilities, forgetting their mission, or going crazy against their own people.
Every once in a while, Wickman will also impose the "death impulse" on a vampire and make him kill himself. And the terrifying ability of "Experience Severe Pain" can even kill a vampire with an intact body.
In short, the longer you fight the Mind Flayer, the more terrifying you will experience the horror of psychic abilities!
All kinds of strange abilities that have never been heard of are endless. For a while, the battlefield became a live show of vampire tricks and death!
However, Wickman is also miserable at the same time as he attacks wildly. Because Hera, the sorceress who had already left it ruthlessly, specially assigned 2 high-level blood warlocks to continuously bless it with dimensional anchors, completely limiting its long-range mobility ability.
This forced Wickman to withstand the siege of many vampires, and frantically stimulated powerful psychic abilities. Damn vampires kill one batch, rush up another, and it's just inexhaustible. And in the vicinity not far away, there are many vampires eyeing you. Once they receive the order, they will also rush to the battlefield desperately.
Wickman is finally scared!
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