Chapter 808: I Really Don't Understand

So Karma destroyed the formation like this, and after waking him up, they had no way to retreat well, and there was no way to retreat well, which led to their annihilation, in fact, to be honest, the output of Karma just now was okay in the pass.

At least from my point of view, it should be a good thing, of course, it may be the reason for the equipment suppression, in fact, when I look at the output of Karma, it is still a very powerful picture.

Even when he uses ordinary buses, the blood volume on the opposite side is also crazy down, of course, this is inseparable from the output of the top and middle orders.

Originally, I thought that the game would end directly after this time, and the opponent has been wiped out, and being wiped out by the team during this time period basically indicates that if it is handled properly, it will be able to end the game directly in a wave.

In fact, in the passerby bureau, we often see such a situation, just push off the road and then take out the big dragon, or directly take out the big dragon.

In fact, that's just a sign that we don't have confidence, in fact, if it's better to handle it a little, it's to let the line of troops always exist, and the hero can slightly damage the tower defense tower, in fact, in the process of a wave, the hero can die, but sometimes the creeps must exist.

We often find that when we have not reached the late stage, when this push line has not been pushed over to dismantle some highland defense towers or incisor defense towers, it is really a particularly difficult thing, and there is no exaggeration at all.

Unless it is really a big late, there is a meat tan who can really carry it in front, but seeing this situation, we can still say that the speed of dismantling the defense tower is still very slow, at least much slower than when there is a line.

Another thing is that we can often see that in these games, there is a small soldier who can directly destroy the opponent, just one.

But that time there was the presence of the Wind Girl, and when she pushed the high ground defense tower, the last soldier was about to die, and then the Wind Girl actually opened a big move to give this soldier back.

In fact, in my subconscious, the Wind Maiden's broadsword can only heal her own heroes, not her own soldiers, but after experiencing that situation, I understood this matter.

It turns out that this big move of the wind girl can also give her own soldiers male blood, so the next thing is that there is a front row carrying the attack of the defense tower, and the existence of a small soldier alone can make the opposite front tooth defense tower directly and quickly break.

This is a classic wave, and you tell people a lot about it.

If you continue with the next words, they didn't choose to end the game in one wave, but chose another way, and went directly to break the highland tower all the way and came back.

He even said that he didn't even fight the big dragon, and then after going home, he made the big dragon's vision to ensure that the other party wouldn't fight this big dragon.

The reason for this decision is naturally to have a fight with Wang Xin's statement, that is, in order to be able to bring out the most classic part of Karma, the hero, so let them develop and look at the situation of the final team battle.

Of course, when Wang Xin commanded them, they were very professional, not as popular as I said, anyway, what I said must be an accurate situation, that is, let the other party's double C also be in development.

Maybe the equipment may not be particularly the same when fighting, at least not as big as the gap now, the gap is too big now, the four fights and five have been won, and even said that there is a big price to pay, and even said that he did not lose too much state, and Karma, who rushed in, had a Shinzeng brother resurrected on the spot.

And then with his small-scale blood-sucking effect, he really sucked up his own blood.

If the praying mantis entered the field just now, it would at least be able to get a three-kill kill, and if it didn't take a three-kill, it would be able to get a four-kill.

The harvesting environment is really good, there is all residual blood next to it, and you don't need to hand over the displacement skill to be able to rush in, and after charging it, it is a human head, and then it jumps up.

When I play the hero of the praying mantis, I crave this moment the most, and there are really a lot of such moments when I play man-machine.

If it's a match or a rank, it's almost none, and I don't really like this hero, because in the early stage, it seems that the combat ability is like that.

It's not that you can't beat people in the wild, I just think this person is particularly weak when he catches people online, and he is not so strong after reaching level six.

It seems that most of the time I play depends on luck.,If you say you're lucky, you'll get one or two heads and take off.,But if you're lucky.,Normal edge ob.。

It's not that I don't dare to enter the market, it's just that I don't think there is much meaning when I enter the market.

The hero of the praying mantis seems to have high damage, but to be honest, the degree of his body is not a little bit, I feel that this hero has a particularly high consciousness operation for a person, and he often needs to grasp the timing of entering the field.

But it's hard to say that I can grasp this kind of thing myself, and I can often see professional players playing Praying Mantis when they are on the edge of ob, which is not too good to do, and they don't have any moments or opportunities to enter the game, so I am calm, it turns out that whoever plays this hero is the same.

You're not saying that I can't do it, but when it's critical, others can't either, and this other person is still a professional player, so I'm comfortable with such things.

So they continued to let this policewoman and the mid-laner Sindra develop, in fact, Sindra, the hero is nothing, I mean he is developing well, compared to the more miserable policewoman, it is quite good.

Needless to say, the degree of misery of that policewoman is needless to say, a Karma who is not strong at all, and he can't break a shield, which also shows how miserable this guy is.

So I think this policewoman needs to develop something that can get a big late, and they are still very patient to wait for about ten minutes or nearly 20 minutes.

In fact, the policewoman at this point in time can be regarded as developing okay, yes, it is okay, and it is almost a piece of equipment that can be developed by ordinary policewomen in 30 minutes, or even a piece of equipment in advance.

I was tired when I watched them fight, and I frequently followed the super soldiers in the middle to push up, but I couldn't push down the front tower, and the soldiers on both sides didn't push.

Of course, I understand what they are doing in this situation, they just want this policewoman to develop, which is what we often call pig farming tactics.

But the development of the policewoman who only relies on the line is too slow and too slow, and even said that she gave him one or two heads, but all the heroes here give the money for the end, so this policewoman has reached about four pieces when they fight in the next wave of team battles.

But at that time, in fact, all the six god costumes had been changed here, and at this time, I felt that some of the equipment was not particularly suitable, so I changed several times.

The last wave of team battles was for the opponent to first stand in the position of the big dragon pit, and then wait for them to attack, and finally reflected the power of Karma.

I saw the extent of Karma's forced opening at once.,Another degree is the cooldown speed of his ultimate.,Actually, at that time, I only considered this ordinary attack.,I didn't consider this Q skill and the W skill to reduce the CD.。

Even if his hurricane doesn't attack a lot of people, the effect of this CD reduction is terrible, basically the second wave of this shield has cooled down before the second wave is good, and the impact scene is particularly exciting.

It's like the old version of the person with five teleportations and then open a Homestead Guardian to rush directly to the opposite body, giving this effect the same.

And this is more than two seconds to instantly have a homeland guard.,I found that any hero as long as it's out of the 6 god AD outfit.,The output it can cause is still amazing.。

Even if this guy's range is only more than 400 yards, I can still see where this ability lies, and the following things are one-sided.

As the saying goes, sometimes speed can also be turned into attack power, when faced with dense people, the policewoman doesn't know which one she outputs, so she can only run back as far as she can run in a limited time, after all, the momentum is very scary.

Of course, it's not just the momentum, if he really rushes to his side, he will definitely die, and its output is so weak, in fact, it can kill a person or resurrect on the spot.

For the first time, they felt the level of disgusting of the old man and Karma, a hero combination, and this nausea was of course not only a resurrection effect, but also a double acceleration effect.

When the effect of this double acceleration rushes up, the two front rows are really like two tanks, I'm just describing it here, of course they don't have the front row, this is the two heroes who stand in the front.

The old man can speed up two people in an instant, so their movement speed has reached about 700, maybe it feels like there is nothing special about 700.

But if you're actually going to play the game, you'll know how a 700 movement speed feels for a hero who desperately needs to get away.

It's almost twice the speed of you, you take one step and people take two steps, when you walk from the small dragon pit to the middle of the road, people have already walked from the small dragon pit to the big dragon pit, at this time you feel the gap, right?

There is also one of the most critical and critical problems, that is, he has stamina, this thing is not a wave of ends, but as long as there is this Karma, his acceleration effect can still continue.

There are also ways to crack this kind of fast movement, and the hero Amumu is the secret weapon of the team that perfectly cracks the high-speed movement impact, and only needs to put a big move when they are moving at high speed, and then perform a counterattack.

What I was most afraid of just now was that this movement speed could be sustained, and I remember that in the past, the Homeguard was a rather disgusting thing.

This level of disgusting is not just the support that can quickly go home and regain health and then go online, the most important thing is that many people have the impact of that acceleration after having the Homeland Guard.

Many people don't have a particularly good way to crack this kind of impact, which leads to many people only being able to see them speeding up and rushing over without doing anything and quickly running back.

This approach is obviously a very wrong thing, because the existence of the Homeland Guardian only provides a speed, so the gap between China and the United States still exists, and sometimes it just looks powerful, which is what we often call more bluffing.

At this point, you only need to put a skill on him, and then after his Homestead effect fails, then they will not be as impactful as they seem, as if this movement speed bonus will give a bonus to the equipment.

In fact, of course, the effect is definitely not like this, when the effect of its movement speed is gone, you will feel that this guy is still as easy to bully as before.

Therefore, the home location is that this effect is also used in some heroes on the list, and the most accurate and accurate should be said to be used in some heroes with teleportation.

Especially when you have already achieved some advantage online, and you already have a Homestead Guardian and teleportation on your body.

And there is an eye position that can be circled around the back on the lower road, so the effect is full at this time! When one teleports down. The father who used a high-speed mobile top order came down, saying that when he saw this father for two days, he would feel haggard.

The bonus of the movement speed of the home position I am talking about has a great effect, after all, this is in the early stage, and when I was at home, I came out with a home guard in order to defend the line, which is basically the end of the donkey, which means that at that time, it is likely that the gap is already very large.

But at this time, it's completely different.,At this time, this high-speed movement speed can save a flash or a displacement skill.,Use the effect of high-speed movement to force the opponent to use a displacement skill or flash.。

And then keep up with their displacement skills or flash when the effect is extremely good, so that the top laner is in an advantageous game, when teleported to the lower dew, you can get a head or assist, and then back to the top of the road when you face the opposite side of the single is also a dad.

Of course, there may be some small losses in this process, but this kind of thing is really completely acceptable, and the top laner on the opposite side cannot clear the defense tower so quickly in this time.

If you want to take the defense tower with the jungler on the opposite side, you don't have to go back, because in this case, there will be no one to defend the opposite lane, so at this time, if you want to teleport down, you can only change the defense tower.

Besides, three people are definitely faster than two, not to mention that there is also a shooter here, so it is also earned by only replacing the support of the defense tower.

I remember some people in the past saying that if you lose the first tower, you can swim away, and some people say that if you push down a tower, you can also swim away.

This may seem like a contradiction, but I think the latter is right, after all, the line is a bit long, so the latter has autonomy when defending towers or making an advance.

The distance it needs to spend is also relatively close, so I think the latter is right, you can't push the opposite tower alone and then seem to have no initiative.

This affirmative statement is not particularly good or particularly right, anyway, I think so, if it is not right, then I can't say much.

After all, there are some things that I don't know very well, so if there were valid reasons to refute my words, I would gladly accept it now, and then beat him up.

Haha, of course this is a joke, how can there be such a thing.

In fact, at this time, the role of Kama has already been reflected, even if the matching game is not particularly important, or the opponent is not so tight.

But since the match game can also play a big effect, it means that there is still a direction for implementation, or a feeling of being able to play, as for whether it can be done or not, this needs to be improved.

It should be about the same if you improve it.

I think I can even change heroes, because this is in a situation where the equipment advantage is in a situation, if the gap in the equipment is not particularly large, I think the hero output of the card may not be so powerful.

So the mid laner or other position should be changed to a hero with a more powerful output.,At least the kind of explosive hero.,This kind of hero looks more impactful.,I suddenly thought of a good hero.。

This hero is the Juggernaut! Of course, my exciting idea came to me first.

Because the hero's ultimate move is acceleration, I suddenly thought that a Juggernaut with a big move can have a thousand movement speeds, and then directly impact the back row with his own movement speed.

Then the old man of time must set a big move.,And then the crazy output back row of the line.,Wait until this time old man's big move when it gets up again, and then use your own W to carry a lot of damage.,Wait for the CD of your Q skill to go in and harvest again.。

I'm also very excited when I think of such an idea, why can't professional players play the hero of Juggernaut, this hero is definitely okay!

So I decided to tell them about it later, when they were done with the match.

I even thought about the mid laner and the top laner for them, and at this time I felt that the mid laner and top laner could take on the role of a meat tan, and as for the top lan, I could choose a hero like Mondosein.

I've thought about it for him.,Just play the hero of Urgat.,No need for any explanation.,First of all, this ugly appearance is more in line with the appearance of the rise.,The other thing is that this guy is actually quite meaty.。

But it seems that this is a bit short-handed as a team.

But I reacted immediately, there is no problem with short hands at this time, although my range is short, but I have a high-speed movement speed bonus!

I'm talking about how acceleration can get to you, right?

When they took off the headphones, they couldn't wait to say to Qi Yang: "Are you stupid or not, why don't you use the Sword Master in the jungle?"

At this time, Wang Xin smiled and said: "Actually, we have this plan, this sugar is just for testing, we also have spare jungler players, oh no, it should be a hero who is used to fight the jungle, one is a mouse and the other is a construction, it is estimated that you can come to test it tomorrow and the day after tomorrow, as the first invention, you and I are welcome to visit."

Wang Xin's words made me feel very comfortable listening to it, and the invention has never existed in my life, except when I was invented nearly 20 years ago.

This sentence made me listen to it very appropriately this time, or Wang Xin can speak, look at the people, look at the old Li next door, and this guy will not say more flattering words to me when he is usually raised, so I can integrate well into this big family, right?

Then Qi Yang did say something like this: "It's very powerful, and you can come up with such a thing, I think I really underestimate you, otherwise how about you being our coach?"

Although this sentence is a bit flattering, to be honest, I am quite comfortable.

Then they began to discuss the feasibility of this sword master, and during this period, this Qiyang even played with his mobile phone, and sometimes the mobile phone rang once.

At this time, I realized the feeling when I disturbed others, what kind of mobile phone did I play in a meeting!

Well, I admit that I still want them to carry forward my routine, and when I really have this routine one day, I can proudly say to others, "Oh, this little case was originally conceived by me, and now they can carry it forward."

It's a bit of a pretense, but it's definitely a good choice!

Then they were there to discuss the feasibility of Juggernaut's choice.

I suddenly remembered the mouse that Wang Xin said just now, that is, the mouse should be a more powerful choice, but the hero of the mouse is not actually the degree of entry, he is a sneak attack hero.

That is, for a high-speed movement of this effect is not particularly dependent, although there is a little bit of dependence, but the effect of dependence should be stronger teammates.

It's a special desire for teammates to find a perfect output environment, and when the hero of the mouse opens the ultimate, his output ability is not so strong in the rest of the moment.

And the hero of the mouse can still be seen by the real eye.,So I don't think this choice is particularly good.,Really if there is a team fight, although there is the protection of the old man of time.,But just a few seconds of output time and then stand up and then don't have as strong harvesting ability as the Juggernaut.。

Juggernaut is also very strong in the moment of battle when the hero does not have an ultimate, so it is necessary to find a good jungler hero or a hero on the top list to replace this problem of weak output.

This version of the young man should be better to choose a meat tan, and it turns out that those output-type orders don't play much role when they get further and later.

Anyway, I think that's the case, and I can't guess what the situation is.

I even think there is no other choice but Juggernaut, and some of them have also proposed the hero of the poodle, the hero of the poodle is actually the same as the mouse, and I really don't think it is particularly dependent on the bonus of movement speed.

It's almost like that, and it's all the same timing that rats ask for to enter the market.

And then in the end, they finally discussed a result, which was to try it with the hero Juggernaut tomorrow.

I feel much more comfortable when I hear this, yes, of course that's it, it's right to listen to me, can I hurt you?

And the hero of the mouse, I think he is beaten by someone in the wild area, because he is not a shooter and he is still a long-range hero after he is a jungler, and a long-range hero is easy to be bullied by others in the wild area.

There is no doubt about this, of course, there is still a big gap between being easily bullied by others and being bullied by no one.

In fact, I think the frequency of League of Legends companies making new heroes lately, I feel a little out of the rhythm, because I really can't play some heroes.

For example, I played the hero Tsar several times, that is, I mastered it at first, and if I really want to master it, I feel that I will have to play it for at least a long, long time.

And then a new hero came out again.,Although it's not necessary to play all the new heroes over and over again and play very proficiently.,But I think it's still necessary to know more or less about the skill mechanics of this hero.,Even if this hero has some classic combos.。

Otherwise, how embarrassing it would be for you to not know anything when cashing in on this guy, and as for why you want to know some classic combos, it doesn't need to be said.

Because those classic combos involve a lot of distance, you know how to prevent it when you know the distance, and it should be safe within the range of less or more.

Because the opponent still has to consider this error when using this combo, not everyone can release a combo at the most perfect distance, so they still want to be very sure.

In other words, if you are not particularly far within the range of this combo, it should be relatively safe, so after knowing this distance, you will be able to take an effective defense.

This makes it feel important to know this skill combo, which you may need to know when facing new heroes.

But not everyone has a lot of interest in the new hero, take me as an example, I don't have a lot of interest in this new hero, but I do need to admit that this hero is really strong.

Designed a mechanism that had never been seen in League of Legends before.,You can actually erect a defense tower.,When I first saw the introduction of this hero's skills, it was really a little blind.。

When I saw this, I was emotional, who can fuck this new hero!

And then after a slow revision, I found that this hero is just like that.,It's not as perverted as I thought.,Although it's a little bit powerful.,But this guy still has a big flaw.。

I can't tell you the specifics of the flaws, but anyway, I know that his defense tower is not as powerful as it seems, which means that this defense tower can block the line of troops for less time than I imagined.

Originally, I thought that this skill should still be able to push this lane back directly as a hero, but now it seems that it should not be so powerful.

Of course, you can also push it back, but when you push it back, this basically disappears, so it may be a one-time thing.

Some people also use this thing as a reserve.

We all know why the jungle on both sides is so easy to lose when the first tower in the middle lane falls, is the first tower really that important?

I didn't really think this tower was that important before, but now it seems that this tower is really more important than I thought.

When more and more people understand the game more and more, it means that the overall strength is in the process of improving.

Someone found out that if the person on the other side continued to wander around when a local defense tower was broken, he would probably be caught.

The main reason is very simple, that is, there is no backup defense, if it is according to the movie, there is no base.

Without a base, there is no supply, and without supply, you can only rely on what you have at hand.

And this we can understand that he has no reserves, and others are not so threatening when they look at him, first of all, visually, and on the other hand, sensory and conscious problems.

With these two things you become very, very dangerous.

There is also the problem of losing the jungle, sometimes when you encounter a strong jungler invasion on the opposite side in the jungle, the first tower exists at this time, which means that you can run under the first tower to temporarily avoid damage.

But if you don't have the first tower, you can only run to the second tower or high ground, and the length of this distance is not the same as the length of the distance mentioned by the former.

This reflects the importance of a defense tower, and it doesn't matter if this defense tower falls off in the later stage, after all, it's time to drop it.

But if it fell in the first 10 minutes, and now it is said that it fell in the first 15 minutes, the consequences of this are actually very large.

Sometimes don't laugh at the bronze bureau and the silver bureau, and don't laugh at Guo Fu's, sometimes their consciousness is in place, and when this awareness is in place, it is the most uncomfortable time, I'm talking about the opposite.

So I'm gradually getting more understanding of the game.,In the past, I didn't just know how to play games.,Now I also know how to watch some of those explanatory videos.。

After watching too many of these videos, some words can be said smoothly, and after saying this kind of thing, you will feel that it is really sometimes very useful.

And I have also had such feelings with Qi Yang, and he can still make a more correct command every time he commands a game.

And then their top choice is still in the process of discussion, and in the end their choice is Seanthene, which is a relatively high hero in this version.

And this hero pushes the line very quickly, and he can also carry huge pressure in the early stage, but he is easy to be kite-flying in the later stage.

However, there is no doubt about this guy's frankness in the late stage, and it depends on tomorrow's training match, I estimate that tomorrow's training match opponent will not ban the two heroes of Sword Master and Karma.

That is to say, you only need to choose normally, but I still think that the hero of the Sword Master cannot be selected first, after all, you still need to consider the lineup, after all, the other party still needs to formulate some strategies when they see this Sword Master.

If you choose another jungler weapon, it is really an explanation, and the weapon has a good advantage in the early, middle and late stages when facing the Juggernaut.

Some people have to say that the Juggernaut can sometimes beat the weapon, but this matter is within a wide range of probability, and the weapon can have a high probability of beating the Juggernaut before, during and after.

The main reason is that the weapon is still a hero of this kind of gram, and some people say that the stun of the weapon can be dodged, as long as the Q skill of the Juggernaut is used better.

But one of the things I want to say is, big brother, are you really sure that you can 100% avoid this vertigo? I'm sure no one can say 100% that this vertigo can be avoided.

Because this thing can be put down in advance, that is to say, it can be stunned in advance, and this most important function is not necessarily vertigo? I blocked a few normal attacks in the late game, so I don't need to say much about how much damage this block is, right?

All the messy damage is blocked, and then he can still use normal attacks when this weapon uses his own stun skill, right?

The normal attack of the weapon is not lower than the normal attack of the Juggernaut with your ultimate move when stacked at this time, right?

And when the weapon opens the ultimate, there is a bonus of double resistance.,W skills can also reset ordinary attacks.,If you come and go this time, then you can't bear it with the same amount of blood.。

What's more, the hero of the weapon, his growth health is higher than that of the Sword Master.

The reason why this Juggernaut can make an ultimate move and then dodge this weapon is that they say that they can run back and forth so that this weapon has no way to get close.

In fact, there should not be much difference between their thoughts and my original thoughts, and I didn't see this Juggernaut skill column very clearly before, so I thought that Juggernaut's ultimate move was to speed up to chase the enemy.

But it wasn't until after playing a few times that I realized that the purpose of this sword master's ultimate move is, of course, to accelerate, and another point is to be for his attack speed.

The bonus to the attack speed of a level 3 ultimate is quite impressive, but if you use it to escape and not attack the weapon, it will definitely be a waste, and you will not be able to beat him when you have no ultimate.

Therefore, this attack speed is still very important, so there is a high probability that the Sword Master will not be able to defeat the weapon, so there is no need to say more about this.

That is to say, the hero of the Juggernaut can be put to the end, or you can wait until the top laner and the jungler on the opposite side are selected, and then choose the Juggernaut after the selection, because the hero of the weapon is nothing more than two positions, one is the jungler and the other is the top single.

If you want to say that you are in the single, I won't fight with you, you say yes, I don't need to say more.

Then their line-up was decided, and the happiest thing about me was that they followed one of my suggestions.

My suggestion is to use the mid-laner Urgart, take advantage of this guy's good online ability in the early stage, and then collect the ability to kill when he is level six, of course, this must-kill ability I mean to cooperate with the jungler.

Then with his ability to carry it well in the later stage, he faced and transitioned the shortcomings of this lineup, and the shortcoming is that both Juggernaut and Karma need to be developed.

So Sain and Urgart need to take on this responsibility, which means that when they fight against an Upper Nakano, they must have a strong backing as support, so that they can completely let this Sword Master and Karma develop well.

Of course, they not only have a choice in the mid-laner, but a choice must be easily targeted by the opponent, except for Karma, they must have one more choice in multiple positions.

Their other choice was unexpected, and their second mid-laner choice was proposed by Qi Yang, and this hero was Bobby's mid-laner.

Who said that this hero was not uncommon in the past, the most important thing is in the later period, it is too strong and too strong, it is said that it is so strong that it means that no matter what kind of damage you do in front of him, it is not good.

Poppy only needs to rush in to support a big move when there is a team battle in the late stage, and then he can beat others like crazy, no matter what kind of bull head and horse face you are, I'm not afraid of you at all, so the horror of Poppy is its ultimate.

But this Poppy is also revised.,It doesn't seem to take long.,After the change, we also took a cursory look at the hero.,Found that it's actually quite weak.。

Or is it because I don't understand, I just want to know what the hell is this ultimate? Knock someone into the air without causing harm?

How do you feel that this ultimate move must only be used in a disadvantageous game, because the opposite side came to push you to the ground with a big move to hammer all the people on the other side, delaying the time when he hasn't seen your hometown.

Maybe I'm not so familiar with this hero.,Anyway, after reading this skill introduction, I don't actually have any desire to play.,Of course,,This guy must still be a meat tank.,And the equipment that produces a little output in the early stage is actually not weak.。

But as for why this hero was brought up, I don't know much about this statement of looking at them.