Chapter 338: Pro Players Are All About Details
If you want to lay down this place, in the case of a car, it is recommended to choose the two routes on the right, and in the case that the marksmanship and execution in the passerby bureau are not very high, you can choose to directly hit the fake garage downstairs.
But in a professional game, if a car hits it, it doesn't dare to hit the downstairs directly, and if it is not swept away, it will reduce at least 1-2 people.
If there are multiple cars, then the first person will be chosen to hit the repair garage or wooden house first, because there is no heavy defense here, and it is normal for even one person to leave alone.
The vehicle behind the cover of this person crashed into the downstairs of the fake garage, and then chose to press forward or not forward according to the situation.
If you cross the bridge from the white direction, if you choose to hit it directly, you can let a person with a high magnification mirror take cover in the turret position, because this direction is directly facing the balcony of the two best firing positions, and if you can't suppress their firepower, there is a high probability of a large number of casualties.
The other way to play is to go to the mountain on the right side first, if a car, you can put a person with a high magnification mirror in the nearby trees and stones, and then the large army can choose a position that he can set up to rush over, then it is better to have multiple cars, because it is still very risky to stop and slow down.
In doing so, pay attention to whether there is anyone on the mountain in advance, and it is not safe to release people there.
If you are coming from the direction of the green mountain, then you can choose to leave one person at the far end when you are sure that there is no one behind, and the others will rush over, you must know that this is still a high slope, which can better suppress the fake garage at the low point. And it can also play a part of the role of reconnaissance.
It is recommended to put a person in a small wooden house to prevent someone from shooting from the fake garage from a bad perspective. Once someone hits from behind, they can also pull off the line of fire with the three people in the fake garage to form a flanking attack.
This room is on the upper right side of the container, and it is a room area that is stuck in the traffic artery. To cross this bridge, you have to pass through here.
In any case, it's best not to attack from an open river. Hit all the way, rushed up from below, and there were many shooting positions in the housing area.
If you want to attack, it is better to leave one person here, and then the large army rushes to the wall under his cover, and small toilets are generally safer. Or the corner of the wall on the other side can avoid the shooting angle of the other house. And easy to get into the building. You can hit either side.
If you are coming across the bridge, you can choose to go around the reverse slope and observe the situation before deciding whether to flush or not, or directly hit the back of the small toilet without hitting the fence of someone else's downstairs.
Draw out an idea, the route cover position of the large army rush should be able to cover.
Try not to deviate as much as possible, otherwise the people in the housing area will move slightly and you will be able to avoid the muzzle of the cover position when taking a taxi.
After rushing to the fence, if there is no one on the fence, they all shrink into the housing area. You can throw a cigarette at the opponent's second floor to block the shooting vision, or throw a mine to force the position and then attack.
Speaking of defense, this kind of room area with a wall outside, generally there will be people on the wall, you can two people defend on the wall, and two people observe the field of vision.
Small toilets are recommended to go alone. The other person chose to be in the corner of one of the unguarded fences, taking care to distribute the view.
Some teams will choose to drive one car to the reverse slope position, which can expand the defensive area and open the gun line.
In the same way, you have to put two people on the fence like this, otherwise the corner of the wall will be more passive, and if you hit this corner, the shooting angle in the room is small, and it is easier to spread out in the corner, unlike the middle of the wall that is easy to be trapped.
There is also a small toilet near the wheat field and the like, such as attacking from the mountain, then leave a person to set up a gun, in the case of many cars, one car directly around the back of the toilet to stop, the second car directly blocked the door. A car crashed directly into a position that could be covered.
If you are rushing from a distance, try to go around alone, even if you stop a little farther away and let the teammates behind you collide again.
Finally, if you don't have a car to attack the house on foot, then it is important to make good use of smoke, which can cover your forward pressure and can also seal the opposing shooting angle, such as a window or fence.
Not all attacks are unique, there are many options for attacking, and you have to adapt them depending on the situation.
The offensive and defensive play styles of each room are very different, and it is actually rare to see a building attack in a professional game, after all, everyone likes to be more secure.
But when it has to be beaten, you can see that the details of both of them are very perfect.
The more this is the case, the greater the danger of attacking the building. After all, the strength of both sides is about the same, and if they continue to fight like this, the possibility of losing both sides is the greatest, and there is no gain at all. At least in Sun Yaosheng's opinion, what he doesn't like the most is attacking the building, since there is no profit, why bother to fight down.
Even in the later stage, they don't have to rush to the building to destroy the opposite side, they can completely occupy the downstairs, and then wait for the opportunity.
The pros must have done a very good job of detailing, and there are a lot of things they think about when they fight.
Those who can play professionally are players who play the game very delicately, so all they can see is the accumulation of details.
It's not just the opponents they're fighting against, but also the unknown enemies that may appear at any time. After all, if you are engaged in a firefight in one place for too long, it is possible to attract more enemies, and even others will choose to steal your ass, and if you don't pay attention, then there is only a dead end.
Sun Yaosheng can see that it is like one of these players' teammates dies, or the opponent's formation changes, and the main exchange point is shifted, then the formation must be changed, and the confrontation is a contest of team cooperation ability and individual ability.
After seeing the enemy, we must first determine the enemy's location and number, and secondly, we must think about how the enemy will move and how to solve it quickly.
If you encounter an enemy while driving in the field, you need to use the advantage of the vehicle to instantly pull the formation to the left and right, or even use the vehicle to pull directly to the enemy's rear.
Finally, it's time to think about how you can work with your teammates.
Just like a chess game, the map is a chessboard, and each player is both a chess piece and a chess player.
Thinking about how to set up a formation, how to control the enemy to death, there are both teams and individuals.
When moving in the wild, the first thing they do is to observe the terrain and make sure that someone does not panic.
For example, where a gun has been fired, where a person is likely to stand in a good position, and where there is a place that they can't see, they will find out first.
The second thing to think about is tactics, which is something to think about all the time. Because the battlefield is changing rapidly, you have to react on the spot at any time.
In an open area like the plains, you need to open up your position to avoid four people being locked at the same time. In complex areas such as mountains, in addition to opening up your position, you should try to move from one cover to another to ensure that you can quickly fight back even if you are beaten.
What is the purpose of pulling the position apart?
If you spot the enemy first in the field, you can directly surround the enemy. If it is discovered first, then pulling out the position can prevent all four people from being discovered, and as long as one person is not discovered, that person can go around the opponent's side, and even if they can't kill, they can also gain an advantage in formation.
However, it should be noted that the dispersion is only relatively dispersed and cannot be too far away, and each player should always pay attention to their position to prevent their teammates from getting out of touch.
(End of chapter)