Chapter 337: The Attack and Defend Building of Professional Players

Let's talk about defense first, card stairs are the main observance of fake garages, but in addition to this, one person can also stand on the first floor.

These professional players simply treat these skills as their own casual operations, and any battle is an accumulation of details that ordinary players can't do.

They crouched in the small corner, staring at the back door, looking very reluctant, but in fact this is a very important position to guard the building, and it is suitable for any mode.

This position is a common place to get kills in practice matches.

The main entrance is not visible at the first time, and those who enter through the back door will generally enter directly to prevent blocking their teammates, rather than getting stuck in the field of view and then entering.

If the other side opens the window and enters the room, you can still spank him if he doesn't search your location.

This position can also form crossfire with teammates on the stairs, where the shots are fired first, and the teammates on the stairs come to help.

If the opposite side hits the back door, make sure that the other party will not pass through the small window in the back, you can also come to this room in the shade and wait for them to go up before hitting.

If you have a jeep, it is also feasible to park the jeep on the first floor, behind the jeep.

Because the first floor of the fake garage is very empty and there is no place to hide, and the view on the second floor is excellent, it is not recommended to let people go out to sweep the car on the first floor.

So what if you are forced to guard the first floor and the stairs, and you are going to put them on the second floor?

If your teammate on the stairs falls, you can fill in the position here, and if you are forced into the house, there is a small room in the back room, which can also be used as a defensive position.

Then, after the enemy comes in, the shots are fired in an instant, forming a crossfire.

The one in the back room shoots first to attract, and the other person shoots when he sees the enemy coming in, but it should be noted that the room is really easy to be thrown by mines.

In addition, there are a few unconventional bits that are more useful.

Most fake garages have only a second floor, but there are a few that have a third floor. There is a room on the third floor, which can be stuck in the small corner at the top, but stuck here means that the bottom is completely lost.

You can even climb on the roof, as long as you're not afraid of being hit from another position.

And how to fight the attack of the fake garage, first find the direction of the smallest shooting angle of the fake garage and rush over.

After that, three people entered through the back door, leaving one person to lose mines.

The most annoying thing about attacking the building is the person who is stuck on the stairs.,This thunder is the person who specializes in blowing up the corner of the staircase.,Like this perspective.,Throw it out after three seconds after pressing R.。

After that, the person who throws the mine can choose to get stuck on the first floor to prevent someone from stealing the butt of the large army, or the large army has been pushed up and finds someone in the balcony and the small house, then this person can change the position and continue to throw the mine.

Pay attention to one detail, if you have already attacked, the first person to enter the door should run directly in or run in and jump.

Don't block the door and make sure your teammates can give you a shot.

In addition to the fake garage, the sea view room is also the most fight-prone area.

There are very few four people in this building, at most 2-3 people, if it is 3 people, one person will be put downstairs to prevent a car from colliding, and if there is a car collision, go out directly to fight. If you can't beat it, go back and call your teammates to help.

If the people on the first floor don't go out, you can also go in the shade on the first floor, tell your teammates to put the enemy on the second floor to fight, and then go up from the first floor to steal the ass.

In the defensive position, the two positions commonly used are probably the two positions of the green circle, which can be used to see the person running up the stairs.

However, everyone knows the location of the stairs, and it is really difficult to attack the vision of this position card, but how to defend it if the stairs can't stand.

If you can't stand at the top of the stairs, you can play whatever you want without teammates, and if you have teammates with you to guard the second floor.

Don't run into the small toilet. If the enemy chases in, your teammates can't help you, and if the enemy hits your teammates, you can't help your teammates.

And don't go to this position, going to this position is tantamount to letting the enemy scatter, and it is impossible to hold it, unless the dead are forced to retreat here, which is okay.

Recommend a position, that is, in a corner of the room, the disadvantage is that if a teammate falls, he can't help, but if you put the enemy up to fight, you can form a 180-degree crossfire.

And basically no one throws thunder here, it can only be affected.

In addition, if you know that the opposite side is definitely going to attack, you will have to delay the fire, smoke and thunder to smash into the stairs, but you must be careful not to be caught and thrown into the gap between the throws. Throw one and wait a while before throwing the next.

Speaking of attack, the window of a small room with the smallest shooting angle, because the sea view room is generally two buildings connected together, and the two buildings can see each other through the window.

So this position can also be used, after all, this position can be thrown in, just throw it directly, and the person who throws the card perspective here must move the position, and then call the teammates on the line, and it will be much easier to clear this position.

The other one was thrown in from the window to blow up the staircase door, because the mine thrown from the other window was easy to dodge, and it was usually just a forced position, but this mine could be killed directly.

Don't waste your throws, if you're defending a building solo, a well-timed mine can split their formation. For example, if the professional team enters the building, it will definitely rush in waves, and at this time, a thunder can disrupt their position. If you're going to drag on time, fireworks can make them hesitate for a few seconds.

If you've already killed people on the stairs from this position and make sure they're blocked and can't get up, it's best not to get stuck in the house, throw a mine over and pounce on it.

The grenade is a very important point in attacking the building, and the thunder can be thrown from all four windows. However, if you are not good at throwing thunder, or are afraid that the other side will hear it and hide directly, then just throw it directly, and don't pull out the bolt.

Let the opposite side know that there is a thunder, this position can not stand, sometimes it can have a good effect, at least before the thunder is not exploded, this position is definitely not clear, just look at the toilet directly after rushing up.

The meaning of pulling out the bolt for a few seconds is to kill, and not pulling the bolt is to drive the person away.

First of all, you need to know what to pay attention to when attacking

Avoid rushing through a long line of fire, because you can't fight back when you are beaten. Spread the position as far apart as possible so that everyone is stacked on top of each other.

Then it is to avoid hitting the opponent's heavy defense point, and it is impossible for a team to occupy all of them in a relatively large area.

When attacking, it should be divided into two situations: one car and multiple vehicles, how to play a match, some of the first car in the housing area rushed over to pull the gun line, such as motorcycles.

Some housing areas require the first car to pick a position to set up a gun, and then let the next car crash.

When defending, we should also pay attention to the fact that generally the structure of the room is simple, the surrounding terrain is complex, and the room area with walls will be pressed out to defend, and there are fewer surrounding bunkers, and the house area is complex and large, and the room area should be reduced a little, and it is necessary to think about where the center of gravity of defense should be placed.

There is a housing area not far from the container of Port G, and the general defense of this housing area must be centered on the fake garage.

Generally, the attack will come from the river on the left and the mountains on the right, and it is definitely not recommended to deliberately attack this area from the direction of the river, because the location is really bad.

(End of chapter)