Chapter 290: Each is different

Regarding the problem of the difference in strength between domestic players and foreign players, many people feel that it is because domestic teams are not strong in the FPS field, and it is better to play their own TPP arguments than to go out to find abuse.

In Sun Yaosheng's personal opinion, this idea is wrong. It is true that domestic FPP is a weakness, but it does not mean that domestic players cannot play FPP.

It's okay if it's not a strong point, but you can train more, it's okay if you're not familiar with it, and if you play more, you'll be familiar with it.

In the face of strong enemies in other fields, we should not choose to retreat, but face the challenges head-on.

Just like a game half a month ago, many clubs in China have received direct invitations, first of all, the individual ability of these top club players is undoubted, and their domestic competition results have always been outstanding, even if they have no experience in FPP competitions, but their personal strength and marksmanship are on the ground.

They just strengthened their strength to adapt to the change of mode, and in a random game like PUBG, although they didn't get the top three, at least they won't lose too much.

There are sixteen to twenty teams in a competition, then there must be the last place if there is the first place, and none of the domestic teams is the last place, then there are more than a dozen, but at least in the international arena it is not the bottom, you can practice more and play better results.

The habits of domestic players are really difficult to change, and all major domestic competitions and anchors are in the TPP model. However, the world's events have begun to FPP mode, and the luck component is minimized, and professional players are fighting marksmanship, body style, and reaction speed.

In fact, FPP is the ultimate development direction in the future. Many teams are now going abroad to participate in the FPP mode, and if they can win the championship, they hope to bring a wave of FPP storm to China.

Like Battlefield, CS, O, CF and other gunfight games, all of them are all popular games, and the popularity is not too low even now, and the modes of these games are all FPP mode.

Because FPP is now only in the testing stage in China, everyone is still groping. Before the PUTX competition, there was actually a foreign competition, but the limelight was suppressed by the PUTX competition, but it was also a more authoritative competition.

As for the mode, of course, it goes without saying, it is still the FPP mode. If you really pay attention to the players of PUBG, as well as those club directors, etc., this competition is estimated to bring different thinking to various clubs and tournament organizers in China.

Whether you can get results now is not the most important thing, because eating chicken is only rising now, there are many, many games, foreign competitions must be played, and domestic competitions must also be held, so whether it is FPP or TPP Sun Yaosheng feels that as a professional player, he still has to be proficient.

After all, the TPP may only be in China, and playing well is limited to China, while FPP can at least go out of China and compete with some players in the world, and the results obtained at that time will be considered world-class.

Therefore, you can't be biased, because if you are biased like this, there will always be problems.

As far as Sun Yaosheng himself is concerned, in fact, he also likes the FPP mode, this mode is just after all, and he can also find the feeling of being in the battlefield.

But during the live broadcast, as long as he played FPP, many viewers said that they couldn't accept it, and they would get dizzy after watching it for a while, and Sun Yaosheng couldn't do anything about this situation.

After all, as an anchor, as long as it is live, it must be based on the audience's preferences, and you can't change the mode casually.

If they are dizzy when they watch it, they will not continue to endure it, and it is a big deal to change the anchor, anyway, there are many anchors.

There is no way, Sun Yaosheng himself can only play more TPP, and he can only play FPP when he is not live broadcasting.

In fact, when it comes to benefits, Sun Yaosheng himself knows that the audience in the live broadcast room cannot bring benefits to the commercialization of the game, and ultimately it must be promoted by the competition, and the popularity of the game depends on the viewing, and FPP is obviously very ornamental.

Some people say that the game should be fair and the game should be fair, but Sun Yaosheng can only keep his mouth shut about this kind of thing, because what he said is wrong.

To put it bluntly, everyone wants a fair, so-called fair matchup.

But whether it is the first person or the third person, or the problem of brushing the circle, in short, it is a question of fairness and unfairness.

In the final analysis, you still have to look at which side of the circle is brushed, and you say that brushing the circle is luck, so what do you say?

This game is to brush the circle, and this game circle is randomly brushed.

Fair, you say? What if both sides hide behind cover and then brush the circle, and one of them is brushed out of the circle?

Do you want to call the other pair out of the circle to face off?

Fair? What is fairness?

Sun Yaosheng sometimes wants to say, is it unfair to simply put 100 people directly into a square and shoot at each other?

Saying that it is fair and fair for a long time, this is not a fair game in itself, and the model of this game is not fair.

This is a battle royale game, and it is no longer the FPS game in the traditional sense such as the CS system.

That's how the game rules of Battle Royale are. If you want absolute game fairness, you might as well just change the rules of the game, or play traditional FPS games.

Sun Yaosheng was one of the first players to come into contact with battle royale games, and he had already played many battle royale games when they first came out, and they played very well.

So for the battle royale category of games, he knows very well that luck is very important, and it is not the so-called that if you have good skills and marksmanship, you will definitely be able to eat chicken.

In the end, this is not a traditional FPS game, randomness accounts for a large part, and luck is counted in the strength.

For the two modes, Sun Yaosheng himself also has a deep experience, and he can only say that each has its own benefits, so he will practice both of them to reach the level of proficiency in both.

Players who can only play one mode must not be able to reach the top position, at most they will achieve something in one mode, but if they want to become the top player in this game, it is impossible.

You must know that from the perspective of map design, many advantageous terrain can only be played by relying on the TPP vision, and players will maximize the use of this advantageous terrain to develop tactics and think about play.

The Jedi itself is a survival game, and if you really want to fight the foundation of pure marksmanship, it would be better to use the pigsty on CS1.6 to compare.

For competitions, especially chicken games, Sun Yaosheng actually doesn't particularly like to play games, because of the game itself, the game will not be absolutely fair after all.

The randomness of PUBG is too great, and the spectatorship is far greater than the competitiveness.

From the moment you land, there is no guarantee that everyone is on the same page, and the game's unfixed and random nature is itself a feature of the game.

Therefore, this game cannot be completely fair, the most different between FPP and TPP is nothing more than the different viewing angles and different playing styles.

(End of chapter)