Chapter 138: Martial Arts Game Concept Draft

After creating a new document, Chen Mo wrote down the title of the new document.

"The Legend of Martial Arts" design concept draft.

In Chen Mo's previous life, there were many classic martial arts games, "The Legend of Martial Arts" may not be the most well-made, but it is the most innovative, and those martial arts games that wear martial arts skins but are actually Western fantasy RPG gameplay.

Of course, the fame of "The Legend of the Martial Arts Heroes" is not too big, but when it comes to its predecessor "The Legend of Jin Yong's Heroes", it is a big name.

In "The Legend of Jin Yong's Heroes", the protagonist travels to a world composed of 14 Jin Yong novels, in which the protagonist has to constantly interact with the characters in Jin Yong's novels, collect items, learn martial arts, recruit knights, and finally complete 14 main quests, collect 14 books from the sky, and finally return to the real world.

This game was still a sensation at the time, because players could freely practice the martial arts in Jin Yong's novels in the game, recruit Duan Yu, Yang Guo and other knights to fight side by side with them, and complete the plots related to each original book.

In addition, the "Legend of Jin Yong's Heroes" introduces a good and evil value system, and when players make different choices, the good and evil values will change accordingly.

In the end, the protagonist has collected fourteen books of heaven, and when he is about to leave, if the protagonist's good and evil values are high, then the ten masters of the ten evil sects in the rivers and lakes will come to besiege the protagonist; If the protagonist's good and evil value is low, then the top ten decent masters will come to besiege the protagonist.

In the final battle, the protagonist must defeat these ten masters alone to clear the level, which also gives players a great sense of coolness.

There are no Jin Yong novels in the parallel world, and the gameplay of "The Legend of Jin Yong's Heroes" is not as rich as "The Legend of Wulin Heroes", and the art level is difficult to meet the aesthetics of players in this era.

After considering it comprehensively, the production of "The Legend of Martial Arts Heroes" is more in line with Chen Mo's current requirements.

In "The Legend of the Martial Arts Heroes", the content of Jin Yong's novel is very small, although it is the sequel to "The Legend of Jin Yong's Heroes", but the martial arts schools, characters and martial arts in it are basically self-contained, and there are basically no obstacles for players in this world to understand.

In terms of art level, although "The Legend of Martial Arts" is an old game, it was remade in 2015 (renamed "The Legend of Chivalry" after remake), the original paintings and models of the characters have been redone, and Chen Mo's own current art level is also very high, after beautification, this art level can fully meet the needs of players in this era.

Chen Mo felt that the name "The Legend of Martial Arts" was more in line with the content of this game, so he did not use the name "The Legend of Heroes".

Of course, the most important thing is that the gameplay and plot in "The Legend of Martial Arts" are very in line with Chen Mo's needs, especially the gameplay, which has its own system, which can be said to be unique among all martial arts games.

As for the remake of this game, there is also a story.

"The Legend of Martial Arts" was first released in 2001, and although it was a well-received game, it did not become a classic on the same level as "The Legend of Sword and Fairy" and "Xuanyuan Sword".

In addition to the relatively niche reason for the martial arts theme, the high difficulty of getting started, the unbalanced combat system, and the incomplete plot branch have also become minus points.

Of course, these are mainly due to financial constraints.

In the end, under the environment of rampant piracy, Heluo Studio was disbanded for a time, and the studio Dongfang Algorithm, which was composed of the original members, failed to launch any more classic works, and soon disappeared into the darkness like a spark.

In 2006, someone posted a post on the post bar of Wulin Qunxia: "Is the company Dongfang Calculation still there?" ”

Players replied: "It's been a long time since I've seen them release a new game, so it's not going to be scattered." It would be a pity to scatter. ”

In 2009, this grave post was topped up by a reply, and the person who replied was Xu Changlong, the creator of Heluo Studio and the producer of "The Legend of Wulin Heroes".

"Dongfang Algorithm ceased operation three years ago, but everyone is still in the game industry, and the core elements are also in a certain game company. As long as we are here, there is a chance to create better works. ”

For Xu Changlong, he was also surprised.

Over the years, he, like many gamers, has given up single-player games in the tide and turned to online games, doing things he doesn't like, and even having doubts about the future.

Until by chance, he came to the post bar of "The Legend of Martial Arts" and found that there were still so many people posting to discuss the game.

He didn't expect the game in 2001 to be played by so many people in 2009 and nostalgic.

It is precisely for this reason that with the support of many netizens, Xu Changlong came up with the idea of remaking "The Legend of Martial Arts", and finally launched "The Legend of Chivalry" in 2015, and achieved a good result of cumulative sales of 400,000 in January 2016.

……

Just like when he was making "Warcraft", Chen Mo first wrote a concept draft, briefly described the general content of the entire game, and then divided the work to Su Jinyu and the three of them.

This time, Chen Mo doesn't need to improve his ability anymore, because this game is actually not difficult to do, Chen Mo has even made a work of the level of "Warcraft", and there is no problem at all in terms of technical level to do "The Legend of Martial Arts".

All that is needed is to smooth out the complex settings and plot branches in the original work, and then reproduce the classic content of the original work to the greatest extent.

Soon, the concept draft of "The Legend of Martial Arts" was written.

In fact, the overall game content of this game is only divided into two types, namely large map exploration and sect cultivation.

The protagonist's character career is divided into three parts, the first entry into the rivers and lakes (big map exploration), apprenticeship (cultivation within the sect), and entering the rivers and lakes to save the martial arts catastrophe (big map exploration).

The reason why "The Legend of Martial Arts" is so well received is that it inserts a development mode into the regular large map exploration mode, and players have found that the development mode is a perfect fit with the martial arts content, so it is very welcome.

Of course, to reproduce the specific details, you need the help of the memory playback potion, but as before, Chen Mo will only give some key basic settings, and the specific plot, values, and original paintings are all completed by the three assistants.

After writing the concept draft, Chen Mo found Su Jinyu, Zheng Hongxi and Qian Kun for a meeting.

"I wanted to take more breaks, but the plans couldn't keep up with the changes. This is the concept of the next game, so let's take a look at it first. ”

Chen Mo said, distributing the concept draft of "The Legend of the Martial Arts Heroes" to the three people.

Qian Kun was a little disappointed: "Well, it's not a money game......

Zheng Hongxi was very interested: "Huh? Judging from the setting, the plot content is very rich, and this time it is a martial arts theme, Chinese style. ”

Su Jinyu was a little puzzled: "Store manager, don't they all say that martial arts themes are not easy to do?" This game, it feels like there are too many innovative places, will it be a bit risky? ”

Chen Mo said: "You don't have to worry about this, first familiarize yourself with the content of the entire game." In two days, I will first give the concept art of each character and scene, Goldfish, this time you will be in charge of all the art resources. ”

"Hongxi, your side is mainly the plot, this time the plot is mainly martial arts themes, there is a lot of traditional cultural knowledge in it, including piano, chess, calligraphy and painting, etc., prepare more information in this regard, it must be moderately difficult, not too superficial, not too profound."

"Qian Kun, your side is still mainly responsible for the combat system and numerical planning, the balance requirements this time are not as strict as "Warcraft", there are several martial arts that must be done very strong, and the difficulty of obtaining them is also very high, I will tell you more about this later."

"Okay, that's pretty much it. Let's take the concept draft back and take a good look at it, figure out the final form of this game, and make more preparations. ”

After Chen Mo finished explaining, the three of them prepared to go separately.

As for Chen Mo himself, he began to use memory playback potions to recall some of the key plots and classic settings of this game.