Chapter 18: The Next Game

Chen Mo is happy, yes, originally he was still a little worried about how to solve the music and sound effects of the game, this skill book is simply a send-off.

Originally, Chen Mo basically didn't know anything about music, and the game BGM and sound effects could only be done by someone else.

But the BGM of some classic games, Chen Mo just dictated, and the effect must be very different from the original, so it is safest to do these things yourself.

Chen Mo directly clicked to use it, and the blue skill book turned into a point of light and entered his fingertips.

Chen Mo turned out the electronic keyboard prepared by the organizer from the studio, he thought he wouldn't use it before, and he was ready to put it away and eat ashes.

I tried to play a few simple syllables, then connected to the computer, and made a simple BGM with an electronic keyboard synthesizer for about 10 seconds. Chen Mo listened to it and felt pretty good, at least some simple BGM of small games, he could do it himself.

"Yes, it's a good start, it depends on whether the next two ten-consecutive draws can be shipped."

Chen Mo took a deep breath and clicked the [Ten Consecutive Draws] button.

"Click, click, click......"

The turntable spun and stopped quickly, and in less than thirty seconds, it was drawn ten times in a row, and all the props drawn out of these ten times were lined up one after another and displayed on the virtual screen.

[Designer Skill Book]: 3 numerical values, 4 levels.

[Special Skill Book]: 1 book, original art skill +10.

[Special Skill Book]: 1 book, art action skill +10.

[Special Item]: Memory Replay Potion.

Chen Mo's spirits perked up, awesome, ten consecutive pumps are really different. It feels like the probability of drawing blue and purple is much higher than that of single drawing.

Chen Mo hurriedly checked the function of the special props.

Memory Replay Potion: "After use, you can freely recall memories that have been blurred or forgotten for 4 hours." ”

Great stuff!

Chen Mo needs this prop too much now.

Many of the games he had played before, he had almost forgotten them, and although he still had a vague impression, such a vague impression was obviously not enough for him to restore all the details of the game.

With the memory playback potion, Chen Mo could search for his memories, as long as it was a game he had played and studied in depth, he could recall most of the details.

Chen Mo didn't say a word, and ate those skill books first.

Numerical ability +3, level ability +4, Chen Mo estimated by himself that his real numerical ability is about 27 points, and his level ability is about 35 points, and with the memory playback potion, it should be no problem to deal with some more complex games.

There are also two special skill books, one original painting and one art action.

Obviously, in the lottery system of the bracelet, art, music, which has little to do with planning ability, are all classified in the special skill book.

Original painting skills +10, Chen Mo's current original painting ability has directly increased to 19 points, and it is completely OK to deal with some games with relatively simple painting styles.

The character's movements have gone from ignorance to +10 now, which can be regarded as a process of starting from scratch. Chen Mo can now do some simple 2D actions, which is crucial.

Smoke again!

There was another ten consecutive draws, and Chen Mo clicked on the virtual screen again.

"Click, click, click......"

The turntable spun rapidly again, and ten more props were arranged in sequence on the virtual screen.

[Designer Skill Book]: 7 plots and 2 systems.

[Special Item]: Lucky Capsule.

Chen Mo almost vomited out a mouthful of old blood, this is too bad!

Sure enough, it's a cheat!

Not only did the blue skill book not come out, but the green skill book was also the plot and system he didn't need the most, which was equivalent to useless.

Chen Mo felt a pain in his flesh, every time he smoked ten times, it was 100,000 yuan!

However, when Chen Mo saw the special props, he felt a little better in his heart.

Lucky Capsule: "Greatly increases Luck after use for 10 minutes." ”

What's the use of this thing? Go out and pick up 5 million?

The duration is only 10 minutes, obviously, this thing is used with ten draws! Accumulate 10 million points, and then draw 10 times in a row......

"Forget it, save it for next time."

Chen Mo was a little sore, now that his points have been used up, he still has 100,000 yuan left, and he can't charge them all, it's too risky. It's better to wait for the first game to be made, and then draw after making money.

Chen Mo also ate the few plot and system skill books that he drew out, although these two pieces are Chen Mo's strengths, but there is still a certain distance from perfection, so it can't be said that these books are completely useless.

Chen Mo turned off the virtual screen and calmed down.

Recharge 200,000, the skill book has been drawn, and the special props have been drawn, and then Chen Mo will start planning his first game in the real sense.

Regarding what to choose for this game, Chen Mo was actually a little hesitant.

If you think purely from the perspective of making money, it is the best choice to choose some domestic medium-level krypton gold mobile games in the previous life.

These games don't need to be too high-quality, they rely entirely on numerical stimulation to attract players, and the earning power is simply not too strong.

But Chen Mo was mainly worried about two issues.

One is your own numerical ability.

The domestic krypton gold mobile game allows players to continue to charge money, mainly relying on numerical stimulation, which is a technical job. It's not that you can sell your combat power and make money in the game.

Therefore, numerical planning has a very high status in the domestic game industry, often second only to the main planner, who is responsible for controlling the rhythm of the game.

If the values are done well, it is equivalent to that this game has a soul, no matter how bad the picture is, no matter how old-fashioned the gameplay, there is room for salvation. But if the value collapses, then the game will die directly, and there will be no buffer room at all.

With Chen Mo's current numerical ability of less than 30 points, it is risky to do this kind of game, even if he has a memory playback potion, it is not easy to use.

The values of this kind of game are basically semi-hidden, including combat formulas, growth attributes, restraint relationships, economic systems, etc., each of which is independently equipped with tables and maintained by special personnel, and even for the company, this is confidential and cannot be accessed by ordinary people.

Because the numerical system is too important for this kind of game, once the entire numerical system is leaked, other companies can use this as a framework and remake a rebranding game.

If Chen Mo wants to make this kind of game, he must rebuild the entire numerical system by himself, but as far as his current ability is concerned, he is not confident enough whether he can control the numerical system of this game.

There is also the issue of player acceptance.

The mainstream profit model in this world is still based on sales, and games are sold by portions.

Selling value-added services, especially combat power, is not mainstream, and no one has ever tried to sell combat power nakedly.

If you launch a kryptonite mobile game with a general production, and players find that this game directly sells combat power, can they accept it?

Will everyone shout and fight, which will have a negative impact on themselves and the company?

Is it even possible that players will spontaneously boycott their next game?

It's hard to say, a small probability event doesn't mean it won't happen, this is Chen Mo's first game, and he doesn't want to take this risk.

What is the taste of the players in this world, and whether the krypton game has a survival soil, we have to try it out step by step, in case it is not good to play badly.

Therefore, Chen Mo decided that the first game should be more conservative, limiting the goal to a stand-alone game, and honestly selling sales according to shares.

Stabilize with this game first, at least let more players know about the Thunder game, and then slowly test the tolerance of players.